Tags
Creators
Details
Licensed ARR
Published 8 months ago
Updated 3 weeks ago
All versions
2.2.0
Release
Danny's AOT 2.2.03 months ago 6,681
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Changes
Update
Danny's AOT 2.2.0
5/27/2026
Added:
- Added EXPERIMENTAL COMBAT MODE (Experimental, all binds are unbinded by default so you have to manually set them) Lets you make your ODM hook keys whatever you want so you can do like Q and E and it wont mess with your inventory. Nearly fully implemented Roblox's camera system + shift lock into this mode for people used to roblox AOT games. (PLEASE give me feedback on how yall like this new combat mode, right now its entirely optional but I would love feedback to improve it)
- Added bloodline reroll item (Can be disabled via /gamerule allowRerolls)
- Added wood Titan Dummy to train ODM (Spins when redstone powers middle block)
- Added /gamerule allowOgrespawns (Enabled by default, disables/enables ogre spawns)
- Added /gamerule grassODM (To disable using ODM on grass blocks & dirt)
- Added /gamerule chargedODMAttacks (Requires ODM slashes to be charged for them to slice through napes) (Ackermans require less charge to hit a nape)
- Added ODM perching animation for when you use ODM on a wall
Fixed:
- Pure titans can no longer grab you through blocks
- Reworked titan hitbox collision to fix getting stuck on them as often
- Made titan hitboxes 1/3 thinner and fixed certain pure titans not having the proper height
- Increased chance of crawling abnormal from spawning via spawn egg & natural spawn
- Made titan hitboxes 30% bigger to compensate for other changes
- Finally added back double hook orbiting with ODM (Can now orbit ODM while using two hooks instead of strictly going to one place)
- Made the hook_impact sound quieter so you can actuall hear the ODM wire sounds
- Fixed Crawling Abnormals Nape Hitbox position and made it actually killable
- Fixed that said hardening is required for shifter abilities that didn't require hardening
- Force shifting now only works if stealth mode is off
- Drinking Vintage Wine causes shifter marks to go away immediately
- Fixed bug that caused servers to crash when grabbing players as Attack or Female titan
- Titan Shifters can no longer blind each other
:warhammer: Warhammer:
- Improved Warhammer run animations
- Fixed warhammer invisible hammer on hold right click (Now has armed animation and jab attacks)
- Nerfed Warhammer massive spike ability (Does 3x less damage)
- Thunder Spears now damage Warhammer
- Warhammer dismount now dismounts you AT the crystal position rather than the nape (Was a bug that occurred only on servers)
- Warhammer's run is now 20% faster (When hammer is disabled)
- Fixed hitboxes of the spike abilities to be more accurate
:beast_titan: Beast:
- Added ability icons for the royal command abilities
- Fixed the dismount bug that caused you to get stuck in its hitbox when dismounting
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7x3oDLDY:WuoKwer9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7x3oDLDY:WuoKwer9"
}

