1.0.0
Compatibility
Changes
Description
Church of Sin is an atmospheric mod that plunges players into a world of forgotten horror. During your adventures, you will occasionally stumble upon a large Orthodox church, abandoned after a mysterious and bloody event. Its majestic domes, an iconostasis made of weathered blocks, and an altar covered in cobwebs and bones create an overwhelming sense of impending nightmare.
Inside the church lies a short but soul-chilling story. To uncover the secrets of this place and claim the treasures hidden within, you will have to face a serious challenge from the forces guarding the gloomy corridors.
Perfect for horror-RPG gameplay!
The new structure spawns rarely in birch forests.
In addition, the mod adds several new dark painting variants that fit perfectly into the Orthodox style but with a strong horror twist.
The mod requires no additional mods.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LEQGVg4B:9VKTvmYl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LEQGVg4B:9VKTvmYl"
}

