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Licensed CC-BY-4.0
Published last year
Updated 2 months ago
All versions
2.1.0
Release
Darker Depths 2.1.07 months ago 625
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Update 2.1
Molten Cavern:
World Gen
- Removed Ash Layer and Ash Block spawning
- Tweaked molten pools to have more padding of blocks around them
- Added Magma Pads to spawn on lava pools
- Added Scorched Remains
- Added big piles of Scorched Remains
- Added a Magma Block carver that places long stretches of Magma Blocks
- Added a similar carver for Tuff that places long stretches of Tuff
- Added large Darkslate spikes that generate from the floor and ceiling
- Added small Petrified Roots hanging from the ceiling
- Switched to surface rules for darkslate generation
- Should result in zero unintentional Stone or Deepslate inside the molten cavern biome
- Removed Amber Clusters from the biome
Darkslate
- Darkslate now can be ‘heated’
- Darkslate now has 5 stages of being heated (0-4).
- Darkslate can be heated by touching lava or magma blocks.
- Tags added for each level of heat so that any block can be added as a heat source
Scorched Remains
- Found randomly on the ground in the Molten Cavern
- Has a 50% chance to drop charcoal when broken without silk touch.
- Smelts 10 items.
- Crafted with Charcoal and Rotten Flesh.
- Can be made into a block.
Block of Scorched Remains
- Smelts 24 items
- Made with Rotten Flesh and Charcoal
- Found naturally under Geysers
- When placed under a Geyser, the Geysers will spread hot ash particles.
Geyser
- No longer boosts constantly
- Now bursts randomly that boosts the player upwards with a big particle burst.
- Particles change whether there is lava or water on top of the geyser, or whether the geyser has magma beneath it to boost the burst effect.
- Placing a Block of Scorched Remains beneath a Geyser will spawn glowing ash particles around the Geyser.
- Powering the Geyser with redstone will halt it from bursting until the power is taken away.
- When being unpowered, the geyser will instantly burst.
Scorcher Mob
- A large eye that does damage with its fiery stare.
- Can only spawn with world generation
- Does damage that ramps up the longer the eye maintains eye contact.
- Does 0 damage the first second, then does 1 more damage for every second the player is in view.
- Can spot and attack players up to 48 blocks away.
- The player will need to keep breaking line of sight to be effective against it.
- When a Scorcher kills a mob/player, it will place Scorched Remains where it was killed.
- If the player looks directly into the eye, it will flash the player and blind them.
Amber Clusters
- Removed from Molten Cavern
- Added to Sandy Catacombs
Ash & Ash Block
- Ash has been ‘removed’
- The blocks and items will still exist as they are now, but will no longer generate.
- Tooltip will now display a ‘press shift’ description explaining they are legacy blocks now.
Magma Pad
- ‘Lily Pad’ but for lava
- Burns the player if not crouching similar to magma blocks when stepped on
Dead Living Crystal
- Renamed to “Crystal Husk”
- Can now be heated
- When heated, living crystals will not grow
Living Crystal
- Can now be heated
- When heated, crystal melons cannot be grown
Crystal Melon
- Added passive particles when placed
Sandy Catacombs:
World Gen
- Added surface rules such that Aridrock and mud will always be placed on the surface of the cave
- Added a Duskrock carver that places long stretches of Duskrock padded by mud
- Added small Petrified Roots hanging from the ceiling
- Added Amber Cluster spawning
Body Snatcher
- Now effects the player with Paranoia on attack
Paranoia Altar
- Now gives off particles when given a Void Soul Requiem
Arid Deepslate
- Removed rotations
Glowshroom Cavern
Glowshroom Monster
- Now has passive regeneration (1hp/sec)
- Will allow it to continually patrol its area without getting picked off by other mobs
- Added running animation
- Previously, this looked very awkward when chasing targets
- Should no longer get stuck when traversing up blocks
- Now only attacks undead mobs
- Now uses the tag glowshroom_monster_target for entities it targets
- Has a 50% damage reduction against undead mobs
- Only drops glowshroom cap if killed by the player
Glowshroom Cap
- Reduced durability to 88
- Reduced armor from 1 to 0
Glimmering Vines
- Now has passive particles
General:
Biolith / Terrablender
- Added as a dependency
- Biome parameters are now added back into the config
- When both Terrablender and Biolith are installed at the same time, DD will use Terrablender, but this can be changed in the config.
Fog
- Custom fog is added per biome to be much thicker and fits the biome much more correctly.
- Can be disabled/adjusted in the config.
Advancements
- Added 11 new advancements for Darker Depths progression
Pillars
- Added Darkslate, Duskrock, & Grimestone Pillars
- All Pillars are now rotatable on x and z axis
Petrified Mineshaft
- Petrified mineshaft variant can be found in the Molten Cavern and Sandy Catacombs biomes.
World Gen
- Fixed block tags for stone like blocks that would prevent ores from generating.
- Switched from feature placement to surface rules for biome block placement, should be a decent performance improvement. This also means that biomes will not have stone blocks that don’t belong in them.
- Many features have been tweaked and adjusted with all cave biomes.
Creative menu
- Added stiletto enchantments to Darker Depths creative tab
Chiseled Blocks
- New textures for Aridrock, Duskrock, and Darkslate Chiseled Bricks
Petrified Roots
- New textures
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wCbFXJKH:YXlM72Wo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wCbFXJKH:YXlM72Wo"
}

