2.1.9
Compatibility
Changes
Heck yeah, hopefully it works in multiplayer i cannot test it for a bit.
Decreased the upward motion just a tiny bit ( .1 ).
Added constant foward motion, this allows you to go pretty fast because it removes most of the air friction, allowing you to move through the air better. (because of compatability, holding space/jump or sneaking will stop the constant push, so if you want to go fast all you have to do is just tap jump to go into the air).
Added a pack.png so that the datapack actually has a picture.
Something else that i again, dont remember, its just a small fix so its fine.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SklxqNJp:UZW7NeFT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SklxqNJp:UZW7NeFT"
}

