Tags
Creators
Details
0.0.4-B-1.20.1
Compatibility
Required content
Changes
Changelog:
-
Added energy sword swing animation for the sangheili.
-
Fixed the bug where a gun was aiming even after the right-click button is released.
-
Optimized the mod a little bit.
-
Pod Infector can now sometimes prioritize reanimating bodies instead of attacking entities, rarely even the player.
-
Added more config options regarding the recoil and shake effects of the guns.
Last small update of the mod. I won't release any other small bug fixes updates, since the mod is stable now.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WZ49g0N6:NxbhHVJJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WZ49g0N6:NxbhHVJJ"
}

