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Death Toll 1.2.0

Changelog

-Players now spawn zombies at their location when dying (toggle with game rules). This depends on their enviornment too:

-Dying in water spawns a Drowned

-Dying in a desert or any badlands-type biomes will spawn a Husk

-Dying anywhere else spawns a normal zombie

-Eating raw flesh now gives hunger for 1.5 minutes and poison for 45 seconds.

Files

deathtoll-1.2.0.jar(1.42 MiB) Primary Download

Project members

ItsBeck_

Member


Technical information

License
ARR
Client side
required
Server side
required
Project ID