Changelog
-Players now spawn zombies at their location when dying (toggle with game rules). This depends on their enviornment too:
-Dying in water spawns a Drowned
-Dying in a desert or any badlands-type biomes will spawn a Husk
-Dying anywhere else spawns a normal zombie
-Eating raw flesh now gives hunger for 1.5 minutes and poison for 45 seconds.
Files
deathtoll-1.2.0.jar(1.42 MiB) Primary Download
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ARR
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