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1.0.4
Compatibility
Changes
Bugfixes
Major fix for an issue highlighted by djacks6278
Upon death, if instead of respawning the player disconnected, upon rejoining they would be revived on death's door (while they are really supposed to still be facing the respawn screen). Many thanks for spotting this one!
Minor adjustment to sound FX and message broadcast
The sound and message broadcast no longer happen if the player rejoins the server while on death's door.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| deaths-door-1.0.4-sources.jar | Unknown | 19.28 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NKougTCv:JYwWnsvt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NKougTCv:JYwWnsvt"
}

