1.6
Compatibility
Changes
📋 Changelog: v1.6
Atmosphere update: decay now looks and sounds like it hurts
Added a decay sound effect that plays when a block type is about to crumble away Added a separate animal decay sound that plays when a mob type is wiped out The screen now shakes side to side while the sound plays, fading in and out smoothly Sound and shake start 1 second before the chat message, so you get a warning that something is about to vanish Block decay now shows a second chat message with the total number of blocks removed once the cleanup is finished Mob decay now waits for its sound before the mobs disappear, instead of removing them instantly
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6GozKu00:bSoRfcSZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6GozKu00:bSoRfcSZ"
}

