All versions
1.0.1+blanketcon
Release
DecoMod 1.0.1+blanketcon3 years ago 249
Compatibility
Minecraft: Java Edition
1.20–1.20.1
Platform
Fabric
Supported environments
Client and server
Changes
- Wallpaper geometry + lighting is now cached, so is not recalculated on every frame. The caches are invalidated per-chunk. In a test with a large number of wallpapers, this reduced CPU time on render thread spent rendering wallpapers from 28% to 8%.
- Empty chunks no longer send any update packets. This reduces the number of packets sent by the mod, as chunks with no wallpapers in no longer send a packet when blocks in those chunks are destroyed.
- Wallpaper chunks are now synced incrementally where possible - only a list of removed or added wallpapers is sent to the client, rather than the entire list of wallpapers in the chunk. In chunks with many wallpapers, this massively reduces network usage.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7wa9983j:7tQ3xaW8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7wa9983j:7tQ3xaW8"
}

