1.1.0
Compatibility
Changes

Instructions
Find an ancient city, or locate one with '/locate structure minecraft:ancient_city'
Go to the reinforced deepslate rectangle, clear out the sculk veins, and you guessed it, light it with flint and steel.
Go through the portal you lit.
Look for warden ore, and mine it with a netherite pickaxe.
Mine three more with a silk touch netherite pickaxe.
Craft some deactivated tools with warden scales you mine.
Go back to the portal and mine the corners of it with a deactivated warden pickaxe.
Summon the warden boss with a structure like the wither's, replace the soul soil with reinforced deepslate, and replace the wither skeleton heads with the warden ore you got from mining with silk touch.
Defeat the warden boss to get the warden's heart.
Activate your tools like this:

or this:

Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qbhG5oqm:hma4jf1M"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qbhG5oqm:hma4jf1M"
}

