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Fabric 1.2.0

Changelog

The long-waited update for Deeper and Darker, including plenty of bug fixes and changes with some new content!

Changes: = updated to Minecraft 1.20.1 = updated license to AGPL-3.0 = fixed a crash that occurred at world save = reordered everything in the creative mode tab = updated Otherside terrain (less nether-like) = Otherside biomes are now smaller and less spread out = decreased sculk sensor, catalyst, and shrieker generation in Otherside deeplands = decreased sculk tendril and vine generation = increased sculk gleam generation in echoing forests = changed fog colors for Otherside biomes = changed mob spawn rules for Otherside biomes = decreased air exposure for sculk stone ores = changed how gloomy geysers affect entities = updated ancient vase loot table = updated infested sculk loot table = ancient vases can now be picked up using silk touch = ancient vases are now affected by gravity = updated echo wood textures = updated sculk stone ore textures = updated textures for some sculk stone and gloomslate blocks = updated sculk jaw's texture = adjusted crystallized amber's transparency = updated recipes for sculk stone and gloomslate blocks = changed reinforced echo shard's crafting recipe = changed spawn egg colors = increased warden armor protection = warden leggings now changes the player's speed attribute, instead of applying the speed effect = warden boots now properly dampen movement vibrations = heart of the deep is no longer consumed when igniting the Otherside portal = fixed sounds that did not play = fixed sound attenuation = changed sculk affinity potion color = sculk mobs no longer target each other = changed sculk snapper enchanted book rates = fixed pathfinding for shattered and the stalker = changed shriek worm behavior = fixed the stalker not moving when spawned = updated hitboxes for entities

  • added sculk grime
  • added sculk grime bricks, stairs, slab, and wall
  • added echo sapling
  • added echo hanging signs
  • added gloomslate ores
  • added grime ball
  • added grime brick
  • added warden upgrade smithing template
  • re-added and improved the sculk transmitter (now connects to more blocks!)
  • added catalysis enchantment
  • added new sounds
  • increased world height for the Otherside
  • entirely new generation in echoing forests
  • added vegetation generation in overcast columns
  • added new columns (found in the Otherside deeplands and overcast columns)
  • fire on gloomslate can now infinitely burn
  • gloomy cactus can now be smelted into orange dye
  • infested sculk now spawn sculk leeches when broken without silk touch
  • completely reworked ancient temple generation and architecture (uses jigsaws now!)
  • bye bye GeckoLib

Full Changelog: https://github.com/KyaniteMods/DeeperAndDarker/compare/1.1.6...v1.2.0

Dependencies

Files

deeperdarker-fabric-1.20-1.2.0.jar(16.49 MiB) Primary Download

External resources



Project members

nitrodynamite18

Owner

ang-xd

Developer

NewJumper

Developer/Artist

Pedro270707

Developer/Artist


Technical information

License
ARR
Client side
required
Server side
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Project ID