1.1.2
Compatibility
Changes
Changelog:
Additions:
-Added a menu panorama
-Added custom music to the main menu
Changes:
-Many Features have had their positions changed
-Depth Sandstone now generates beneath floating Depth Sand to stop the spawning of thousands of falling block entities
Fixes:
-Improved performance when loading new chunks in Deepfalls
-Archministers no longer change their name after spawning
-Deepfalls Armor Trims and Trim Materials are now mixin-based, which means they are now compatible with other mods.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:36mFrf0X:Qrq4o3Xd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:36mFrf0X:Qrq4o3Xd"
}

