Tags
Creators
Details
All versions
1.21-0.1.5
Release
Defense 1.21-0.1.52 years ago 172
Compatibility
Minecraft: Java Edition
1.21
Platform
Fabric
Supported environments
Client and server
Changes
-= Initial Release =-
- Added Defense System
- Toggle switch in player inventory
- Protects player from incoming player damage (including projectiles & TNT)
- Prevents player from damaging other players
- Defense Lasts for 20 minutes
- Chat message notification will notify player and give them the opportunity to reset their timer
- Displays custom shield icon next to nametag in-game
- Same shield icon will sync between inventory toggle and nametag
- Each player can select their own icon to display to other players
- Adds Shield selection button in "Skin Customization"
- 21 icons available at launch
- Shield icons are cosmetic and do not provide any gameplay advantage. They just look cool!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GF8BDuhv:TGtiOhmH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GF8BDuhv:TGtiOhmH"
}

