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1.0.1-beta-1.21.4
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Required content
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Update 1.0.1-beta-1.21.4
In accordance with issue #22, Defensive Measures is now updated to Minecraft 1.21.4!
Defensive Measures is now updated to Minecraft 1.21.4, bumping version to v1.0.1-beta-1.21.4.
Several changes have been implemented to the turrets while also preparing for future implementations of some features such as Turret Levels and White/Blacklisting of entities and/or players.
What's New?
š¢ Added a new particle, used by MG Turret when shooting.
š“ Removed Anvil repair modification to allow compatibility with other mods.
Items
š¢ Turret Items now shows the health of the turret, along with their range, vertical firing arc, and reload time.
š“ Turret Remover equipment has now fewer repair item ingredients.
Turrets
š” Updated all turret's projectile shooting calculation, making some turrets shoot more upwards than straight.
š” Turrets will now lose its target focus when their target is further up or down their vertical firing arc.
š” Particle emissions are now aligned properly to their respective models.
š” Made turrets persistent, preventing them from despawning upon chunk unload.
š” Turrets will now not get knocked back when near explosions.
š” Attempted to make all turrets adjust their pitch a bit more to match their projectile's arc path.
Cannon Turret
š¢ Buffed the Cannon Turret, increasing its range from 16 blocks to 24 blocks.
š¢ Buffed the damage of Cannon Turret via its Cannonball projectile, which now deals 10 damage, but will exponentially decrease upon a certain distance.
š” Cannonball has now a larger hitbox to fit its scale.
š“ Cannon Turret now has a minimum range, which sits at 3 blocks.
Ballista Turret
š¢ Ballista Turrets now shoots a Ballista Arrow upon death on where it is last looking, allowing its animation to come to life.
MG Turret
š¢ MG Turret's shots can now pierce entities depending on their armor points.
š¢ MG Turret has now a smaller hitbox and model.
š” MG Turret's shots now destroy fragile blocks like Glass, Glass Pane, Sea Lantern, etc. Also, it now produces different hit sound, depending on what it hits.
š” Fixed crash issue whenever MG Turret shoots when playing in multiplayer or server.
š” Buffed MG Turret to now have armor points (2) with armor toughness of 1. Also, increased its range from 16 to 20.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6KRlDejX:JgGxW7SD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6KRlDejX:JgGxW7SD"
}

