Tags
Creators
Details
Licensed ARR
Published 12 hours ago
All versions
1.5.0
Release
Deprived 1.5.04 days ago 0
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Changes
Deprived 1.5.0: Fixed Frequencies
This release expands Deprived's late-stage soundscape and redesigns its analog film-grain system.
Stationary sound fields
- Added long-form ambient sound fields that occupy fixed locations in the world.
- Added eight new streamed recordings across four categories:
- Low drones
- Industrial environments
- Unknown and organic spaces
- Distant human whispering
- Sound fields remain stationary as the player moves toward or away from them.
- Old sources remain behind while new fields can appear around the player's current location.
- Fields fade in gradually and remain active for several minutes.
- Field prevalence increases with deprivation:
- Stage 3: up to 1 field
- Stage 4: up to 2 fields
- Stage 5: up to 3 fields
- Stage 6: up to 5 fields
- Fixed an issue where Minecraft discarded sound fields that began their fade-in at zero volume.
- Improved positional audibility, source distance, normalization and late-stage population speed.
Audio controls and diagnostics
- Added live controls for:
- Enabling or disabling stationary sound fields
- Sound-field volume
- Maximum simultaneous fields
- Added an immediate Spawn stationary sound field developer control.
- The developer monitor now displays:
- Active sound-field count
- Nearest field type
- Distance to the nearest source
- Current source volume
- Time until the next scheduled field
Analog grain redesign
- Replaced sparse gray square noise with fine multicolored analog film grain.
- Added cyan, magenta, green, yellow, violet, orange and neutral emulsion flecks.
- Grain becomes denser, brighter and more colorful at higher settings.
- Added subtle horizontal and vertical film-like artifacts.
- High grain settings can now approach a heavily degraded VHS or damaged-film appearance.
Performance
- Replaced thousands of individually rendered grain particles with four cached animated noise textures.
- Greatly reduced the visual system's rendering overhead, particularly at high grain settings and when using shaders.
- Low and default visual settings remain restrained.
Compatibility
- Minecraft 1.20.1
- Fabric Loader
- Fabric API required
- Mod Menu optional
- Hysteria Shaders recommended
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:t6wX26JN:eCoFFi3V"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:t6wX26JN:eCoFFi3V"
}

