3.1
Compatibility
Changes
DitR,F 3.1 Changelog
-Continued Weapon Expansions for the Material Grades: Iron, Diamond, Netherite,
-Added Invar and Dykoplate Shell Masks
-Exchanged Modded Copper Nugget for Vanilla Copper Nugget
-Added Ceramic Smelting Crucible and progression change for all smeltable ores.
-Hydration and Saturation Overlay Adjustment
-Fermentation Box GUI Update
-Growable Plants Growing Time Extension
-Updated Bow and Longbow Subclass to be enchantable via Enchanting Table
-Updated Battleaxe Subclass to be enchantable with sword enchantments via Enchanting Table
-Model Change to the Invar and Bronze Atgiers
-Sleeping under solid blocks will now boost chances to be Well Rested and decrease the chances for Nightmares and Night Terrors.
-Bug fix for fortune to apply to modded ores
-New bleeding particle effect
-Added spelt dough in bowl to fix a bread crafting inconsistency error.
-Added dense grass in most vanilla biomes
-Added naturally spawning Wild Potatoes, Wild Carrots and Wild Beetroot
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:dIA8BTZP:t8eC41kW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:dIA8BTZP:t8eC41kW"
}

