0.42.2
Compatibility
Required content
Changes
0.42.2 : other fixes and tweaks
Tweaks
Added a config option to globally change the mod's weapons' damage
Wind gust created by hellbound sand roses now gives the persistent fire effect for 30 seconds
Desert sand now fills areas slower when a player is nearby
Reduce distruption while building
Added a command change the sand's color
/desertification dbg set-color (radius) (color)
Added a ritual to create a quartz catalyst
Tweaked the sentient rift
Tweaked the dry wand
Fixes
Fixed a bug where the desert sand would never fall (unless there was a log over it)
This may cause a temporary lag if there was a lot of sand bugged this way (due to it falling)
The glass shards effect now correctly detects when a player is moving
Fixed rolling cacti not being enraged by overcharged wind gusts
Some water drying fixes
Other
Improved compat
With Phayriosis, Confluence, Clanging Howl, ...
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lPDDc5bC:SWINfHNZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lPDDc5bC:SWINfHNZ"
}




