Tags
Creators
Details
2.3.0e
Compatibility
Changes
THIS COULD BREAK IF YOU HAVE BOTH ANCIENT ARTIFACTS AND DESIGNER PACK INSTALLED, ALL PLAYERS SHOULD GO TO THE MAIN WORLD BEFORE UPDATING
A backup of all inventory data will be made, you can run /function designer:grab_player_data as the player that lost it's inventory
Bugs fixed
- Fixed a critical issue with player ID
- You should now spawn at x: 0 z: 0 when going to a plot
- The gamemode on a plot wasn't set properly when first joining the world
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gTkfwHjc:3lRxaRqB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gTkfwHjc:3lRxaRqB"
}

