Tags
Creators
Details
All versions
1.20.1-0.1.2
Alpha
Beta Still 0.1.2last year 3,035
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Additions
- Molecules are render as 3D models in JEI (_Kilburn)
- Chemical reactions display the molar ratios of reactants and products (_Kilburn)
- Recipe for Slime Balls from adhesive chemicals
Removals
- Paper Pulp
- TFMG compat
Tweaks
- Sensitive Mixed Explosives will go off with no fuse when exploded by another explosion
- Added Seismograph Ponder to Pumpjack
- Removed borate ester intermediates from various reactions (Flynnvali)
- Cyanide addition uses hydrogen cyanide rather than cyanide ions (Flynnvali)
- Carboxylic acid esterification catalyzed by sulfuric acid rather than disulfuric acid (Flynnvali)
- Redstone Programmers will continue broadcasting the current frequencies when paused
- Several machines now take advantage of Flywheel's instanced rendering (_Kilburn)
- Can collect your own tears
Translations
Bug Fixes
- Ageing Barrels only start processing if the last thing inserted was an Item
- KubeJS removes Circuit Crafting ingredients (_Kilburn)
- PET appears despite being unobtainable (Flynnvali)
- Dissociations with hydroxide have wrongly formatted descriptions
- Block of Platinum is called "Block of Plywood"
- Polyionic salt ingredients will have their actual required concentrations multiplied
- TFMG mixin conflict (_Kilburn)
- Upgrade slots and portable workbenches in Sophisticated Storage containers are broken (_Kilburn)
- Beakers, Measuring Cylinders and Round-Bottomed Flasks visually lose their contents when looked at with Jade (_Kilburn)
- Unintentional hard dependency on JEI (_Kilburn)
- Vats receive one extra tick worth of mixture when Fluid is pumped in, allowing for Mixture duping (_Kilburn)
- Pumps extract increasingly large amounts of gas from Vats as their pressure decreases, allowing for mixture duping (_Kilburn)
- Vat temperature and pressure sensors don't load their configured thresholds on chunk reload (_Kilburn)
- Colorimeters require a block update to start reading the contents of their Vat on chunk reload (_Kilburn)
- Sometimes can't pump Fluids out of reacting Vats (_Kilburn)
- Pollutometers default to reading the unused Radiation Pollution Type despite claiming they read Greenhouse Gas levels (_Kilburn)
- Crash caused by precipitating items in a Vat (_Kilburn)
- Can't right click interactable blocks while holding a Beaker or similar Mixture containers (_Kilburn)
- 3D representation of some Molecules sometimes branch backwards, causing Atoms to overlap each other (e.g. Acetone) (_Kilburn)
- Bonds in 3D molecules are slightly offset when at certain angles (_Kilburn)
- Can't pump different Mixtures into a Fluid Tank mounted on a contraption (_Kilburn)
- Vats with a perfect vacuum having an display their pressure as 101 kPa (_Kilburn)
- Several Advancements not awarding (_Kilburn)
- Decaying items (e.g. Sodium Ingots) do not display their remaining time properly (_Kilburn)
- Mechanical Sieve's shaft is invisible (_Kilburn)
- Glassblowing recipes do not render correctly in JEI (_Kilburn)
- Coolants providing Refrigerstraytors with 1000 times less cooling duration than intended (_Kilburn)
- Modded fluids do not apply their custom fog (e.g. Create's honey and chocolate fluids) (_Kilburn)
- Fog flickers due to Smog (Penta0308)
- Vats sometimes duplicate inserted items (homocide)
- Extended Inventory slots are not properly checked for Items
- Mixed Explosives sometimes display the wrong characters (Penta)
- Beetroot Soup from Hefty Beetroots recipe broken
- Misalignment of slots in Charging page in JEI
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uY7EYHum:iZZuSFZ3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uY7EYHum:iZZuSFZ3"
}

