
Devil May Craft
This is a modification for the game minecraft, which adds things from the series of games from the studio Capcom - Devil May Cry. The modification is still in the alpha stage of development, so if you find bugs or suggest ideas, let me know.
0.1.5
Compatibility
Changes
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Added a potion with the Devil Trigger effect.
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Added a music record with a track by Casey Edwards - Bury the light.
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Added a new tab in the creative menu dedicated to the modification. In the future, there will be separate tabs for certain items.
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Added the achievement "This is Power!", which is awarded for receiving a new record.
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Minor changes have been made to the AI of Vergil and Dante. Now, when they collide, they start a fight with each other.
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Added the logo of the modification.
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Fixed a typo in the name of Dante's sword.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1dJq2l0X:Q5y38g1J"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1dJq2l0X:Q5y38g1J"
}
