Tags
Creators
Details
1.33.9-26.3
Compatibility
Required content
Changes
- Added DungeonMapRoomPrediction
- Added InstaClearAlert
- Added OldSymbols
- Added KickedMessage
- Added DisableHotbarScrolling
- Added TerminalHitboxes
- Added CustomizeItems rename/change/tint the items
- Added CustomTerminalGui to our TerminalSolvers
- Changed SharpShooterSolver to have an option to disable all particles around
- Changed ScrollableTooltip to have an option to start from the top (prevents tooltip shifting)
- Changed BlazeSolver to also show the time since enter room not only on first kill
- Changed MutePartySpam to have an option to mute leap messages
- Changed CopyChat to have an option to trim the copied messages
- Changed SlotBinding to have better data saving (?)
- Changed DodgeList formatting whenever someone joins the party
- Changed CampHelper to have an option called "Chicken Man Mode" which displays the highlight as the entity's height (old version before rewrite)
- Changed Searchbar to have a disable highlight "option", this can only be triggered by double clicking the input
- Changed SpringBootsProgress to have custom max progress
- Changed WaterBoardSolver to have new solutions for (hopefully) less failing
- Changed WatcherKillAlert to have an option to only work if you are mage
- Changed CampHelper to have an option to only work if you are mage
- Changed DragonStackAimer to have a custom timer offset setting
- Fixed GolemWaypoint not working properly
- Fixed ScrollableTooltip not resetting properly
- Fixed DoubleAnimationFix rarely causing disconnects
- Fixed AccurateAbsorption not working properly
- Fixed InventoryHistoryLog displaying +/- item on armor that has animated dye
- Fixed ScoreDisplay displaying mimic on lower floors due to compact style
- Fixed TriviaSolver not working properly if PuzzleTimers was disabled
- Fixed SlayerDisplay working on non-slayer entities
- Fixed FavoriteAbiphone not working properly
- Fixed ExperimentationTable not working on superpairs if you were NOT using MiddleClickGuis
- Improved RunsLogger & LootLoggers date suggestions
Internal Logics Corner: We also fixed our system for huds that use custom fonts to properly get the width of symbols, as well as fixing our 3D rendering (in-world highlights) to properly render the transparency layer of highlights. Do note that a lot of these are still WIP features and we're going to start alpha changes development soon.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:j4Tr5Ve2:OV7KHk2u"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:j4Tr5Ve2:OV7KHk2u"
}

