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Details
Licensed GPL-3.0-or-later
Published last year
Updated 5 hours ago
All versions
1.34.9-26.3
Release
1.34.9-26.33 weeks ago 2,152
Uploaded by
Compatibility
Minecraft: Java Edition
26.3
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Unavailable version
Any compatible version
Changes
- Added MuteWitherbornSound
- Added CustomZoneHud to ActionbarParser
- Changed our score detection system to detect Blaze Done and Tic Tac Toe Done messages
- Changed our score detection system to detect BatScore per player instead of once per (temp-only until hypixel fixes the shard)
- Changed CampHelper to have an option to render the highlight at the ground (used for berserk camping)
- Changed CustomDungeonWaypoints (cdw) removed [chest, item, bat, essence, redstone, etherwarp_pearl, double_pearl, lever] waypoints as some of these are no longer needed and others are already handled by the mod's DungeonWaypoints. with this we also added a BLOCK option that is a simple 1x1
- Changed ScoreDisplay to display the BatScore
- Changed WitherHighlight to not have phase enabled
- Fixed TerminalSolvers not working properly
- Fixed KeyPickup detection working properly
- Fixed AutoCopyScreenshot not working properly rarely
- Fixed TriviaSolver not working properly if oruo's messages were cancelled
- Fixed CloseChestOnKey sending double closing chest packets accidentally so it wouldn't allow you to interact with your inventory until you re-opened it afterwards
- Fixed PuzzleTimers breaking some puzzle solvers due to poor implementation (ex: this would break blaze done message if you had it disabled)
[alpha corner]:
- Fixed Necron's Death detection so all the M7 features work again
- Fixed LividSolver not working properly
- Fixed LividInvulnerable timer being off
- Fixed WatcherKillAlert timer being off
- Fixed PurplePadTimer timer being off
- Fixed DragonHitCount not working properly
- Fixed DragonSpawnAlert not working properly
- Fixed DragonSpawnTimer not working properly
- Fixed DragonStackAimer not working properly
- Fixed RecolorDragons not working properly
- Fixed SimonSaysProgressDisplay being 5/5 instead of 4/4
this release obviously changes the Dragon Priority System hopefully this being the new norm for M7
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:j4Tr5Ve2:k8Mog4wx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:j4Tr5Ve2:k8Mog4wx"
}

