Links
Tags
Creators
Details
All versions
1.13.0
Release
Die Of Death 1.13.05 months ago 30
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Changes
Killers & Content
- New Skins: Added 8 more Badware skins.
- Music Discs: Killing killers now rewards you with music discs.
- Added a brand-new music disc.
- Playing an LMS music disc in a jukebox will now stop killer chase themes within a 48-block radius.
- Death Screen: Added custom music to the death screen.
- Advancements: Added more advancements to unlock.
Mechanics & World
- New Enchantment Source: You can now naturally find the Entanglement enchantment book in Strongholds, Ancient Cities, and End Cities.
- Badware Adjustments:
- Badware can now swim and will actively try to escape water.
- Badware can now pass through killer-only blocks.
- Badware will now set you on fire if he is currently on fire.
- Badware now takes damage in water.
- Bolt: The Bolt ability can now hit other entities.
Balance & Tweaks
Buffs & Nerfs
- Badware Health: Badware's HP is now 101 instead of 134 (50.5 hearts instead of 67 hearts).
- Pursuer Hitbox: Reduced Pursuer's cleave width hitbox by 0.24 blocks.
- Bleed Effect: Shortened the bleed duration caused by the Rift and Cleave abilities.
- Lifetimes:
- Lowered Bonuspad lifetime to 30 seconds.
- Lowered Carepad lifetime to 25 seconds.
AI & Ability Changes
- Roblox Accuracy: Updated every Badware ability (excluding Swing) to more accurately match its original Roblox counterpart.
- Desync Prevention: Badware's ability cooldowns are now randomized upon spawning, preventing multiple Badwares from casting abilities perfectly in sync.
- AI Tuning: Tweaked Badware's AI behavior.
Bug Fixes & Optimization
Performance & Stability
- Lag Fixes: Fixed a server lag issue caused by spawning too many Pursuers at once.
- FPS Drops: Fixed an FPS drop that occurred specifically when Badware died.
- Memory Leaks: Patched a memory leak issue tied to the Bonuspad and Carepad.
- Crash Fix: Fixed a rare crash that happened if a Pursuer or Badware variant was read before full initialization.
Combat & Gameplay Fixes
- Damage Bug: Fixed an issue where the Pursuer and his variants dealt 2x damage to Badware and his variants. Clawsguy is the only killer intended to do this.
- Hammer: Fixed the Hammer desyncing due to reach modifier calculation errors.
- Badware Fixes:
- Fixed a bug where Badware's speed boost persisted even after a PC was destroyed.
- Fixed Badware attacking while simultaneously using abilities.
- Adjusted all Badware PC positions to better align with actual hitboxes.
- Visuals & Messages:
- Fixed potential visual glitches caused by the test rail.
- Fixed an edge-case bug with the Pursuer's cleave/howl death message.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yFJ1Xde2:zwxVKTtG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yFJ1Xde2:zwxVKTtG"
}

