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Creators
Details
2.0.0-beta.1
Compatibility
Required content
Changes
First beta of Difficulty Death Scaler 2.0 🎉
A lot of things were modified, you can look at the GitHub project if you want to have a full changelog.
Highlights
The core functionality was refactored (better flexibility).
The mod supports restarts!
Now, there are two difficulties: a global one (for the entire server) and a per player one.
More steps in every difficulty, affecting even more the gameplay.
Modify AI of skeletons, zombies, creepers and drowned when the difficulty is too high.
Beta information
This is the first beta of Difficulty Death Scaler 2.0, so the mod could be unstable. You can report issues on GitHub.
The bounty system was not tested.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qUw0sWO7:Ph8ig0EJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qUw0sWO7:Ph8ig0EJ"
}

