
Dimension emptiness
Prepare yourself for a harrowing journey with the "Dimensions void" data pack! This pack introduces a nightmarish dimension known as the Void, a realm where no soul remains after the inevitable demise of all living things. Here, darkness reigns supreme, an
VOID
Compatibility
Changes
š VOID RPG: Magic System Changelog š Core MechanicsAuto-Start: Triggers the void: Start advancement instantly upon world creation. Grants 100 Max Mana and shows the sidebar. No manual reload needed.Infinite Souls: Soul count (Souls:) accumulates infinitely. Every 10 kills grant a bonus of +5 Mana.Death Penalty: Resets souls to 0. Locks Mana at 20. Freezes mana regen for 2 minutes. Displays a chat error: YOUR MANA IS BLOCKED DUE TO YOUR DEATH!. š® Spells & Cast Commands Use /trigger [spell_name] in the game chat to cast:
- āļø Void Pulse (voidpulse)Effect: Knocks back all enemies in front of you.Cost: 35 Mana.Cooldown: 5 seconds.
- š§² Void Pull (voidpull)Effect: Pulls nearby enemies right to your feet.Cost: 25 Mana.Cooldown: 3 seconds.
- š”ļø Void Aura (voidaura)Effect: Surrounds you with particles that absorb incoming damage.Cost: 60 Mana.Cooldown: 25 seconds.
- š¤ Void Golem (voidarmy)Effect: Summons a loyal Void Golem (150 HP, high speed). Fights all enemies for 30 seconds, then vanishes.Cost: 50 Mana + 20 Souls.Cooldown: 45 seconds. 𧬠5. Void Vessel (vessel)Effect: Permanently increases your Max Mana capacity by +10 (110, 120, etc.).Note: Resets back to 100 on death.Cost: 50 Souls.Cooldown: 5 seconds. š 6. Void Rift (voidrift)Effect: Opens a black hole for 10 seconds. Pulls enemies within 12 blocks into the center. Deals high AoE damage (Instant Damage/Health III + Wither IV). Grants you absorption shields and health regen.Cost: 65 Mana + 15 Souls.Cooldown: 30 seconds.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OxHjxCPX:eAKI7CDl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OxHjxCPX:eAKI7CDl"
}
