1.0.6
Compatibility
Changes
🚀 DimensionalRPG – Changelog
✨ New materials added:
💀 Demonite – 100% custom ingot texture
🌌 Celestium – 100% custom ingot texture
☀️ Solarium – 100% custom ingot texture
☁️ Aetherium – 100% custom ingot texture
🩸 Bloodshadownite – 100% custom ingot texture
🛠️ Weapons, Tools, and Armor
These will be added as soon as possible ⚡
Along with armor, axes, swords, and pickaxes in Lapis Lazuli, Redstone, Emerald, and Dirt 🛡️⚔️⛏️🪓
📌 Notes:
All new ores have unique ingot textures.
Future updates will include full sets. of armor, weapons and tools for these materials
🎨 New Creative Tab Added
A dedicated tab containing all weapons, tools, and armor for easy access in creative mode ✨
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s12WFQsH:8We1b5mu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s12WFQsH:8We1b5mu"
}

