1.13
Compatibility
Changes
🌟 DimensionalRPG – Epic Changelog! ⚔️✨
🆕 New Materials & Full Sets Added:
☢️ Uranium – Full armor, sword & tools!
💎 Lumidra – Gleaming gear for the brave!
🌑 Obscurion – Dark power unleashed!
🔥 Pyrosteel – Burn your enemies!
⚡ Neonium – Electrifying weapons & armor!
🌌 Eclipsite – Legendary end-game set!
🔮 Crystal – Sparkling weapons & armor!
💠 Destinite – Hardened for champions!
🚨 Riot – Unleash chaos!
🌳 New Woods Added:
🟨 Yellow Wood – Bright & unique!
🟦 Blue Wood – Mystical vibes!
✨ Other Improvements:
Balanced tools & armor stats 🛡️
Optimized crafting recipes 🔧
Bug fixes & performance improvements 🐞⚡
💥 Get ready to explore, fight, and dominate like never before! ⚔️🌌
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s12WFQsH:sycYJFnL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s12WFQsH:sycYJFnL"
}

