
DiscAI Based Horror.jar
DiscAI is a horror mod that adds a new dimension of fear, unique abilities, and terrifying creatures. Transform your gameplay with a customizable totem, explore the Horror Dimension accessed through mysterious doors, and let your growing fear physically af
1.0
Compatibility
Required content
Changes
π§± Blocks and items
Horror Portal Back is a portal block for returning from the horror dimension to the ordinary world (with animations and sounds).
Automatic return portal β when you first enter the horror_dimension, a full-fledged portal is automatically created (a frame made of hell bricks + portal blocks) at a distance of 10-30 blocks from the player (from the side or behind, not in the field of view). Added sound during creation and a message with coordinates to the chat.
π Security and compatibility
Dangerous commands (/locate, /time, /weather, /spawnpoint, /spreadplayers, /setworldspawn, /toggledownfall, /wsserver) are disabled in the horror dimension.
π FIXED BUGS Fixed crash when loading custom biomes (JSON errors).
Fixed the rendering of phantom faces (error Not filled all elements of the vertex).
Fixed synchronization of the fear scale when changing via commands.
Fixed spawn of a swamp mob in a swamp (now via SpawnPlacements).
Fixed hovering when teleporting to a village (optimized generation).
The reverse portal has been fixed, and a fullβfledged frame is now being created.
π KNOWN PROBLEMS If the fear is very high (>95), hallucinations can interfere with the game β they can be disabled in the config.
GeckoLib may require manual JAR installation in the mods folder at startup (if it is not automatically picked up).
π PLANNED FOR FUTURE VERSIONS (version 1.4 coming soon)
Add portal sound (for existing portals)
Full-fledged custom biomes for horror dimensions (using TerraBlender).
New boss (Mine Guardians).
Achievements (achievements) for the player guide.
Breaking vanilla chunks
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| discai-1.0.jar | Sources jar | 5.85 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Ncqq4Q9M:OCIU8hL3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Ncqq4Q9M:OCIU8hL3"
}

