1.0.4
Compatibility
Required content
Changes
1 New Ore new flower new particle new ore and flower generation New Crafting recipes naiades Tear requires to throw silver and avalon blossom on water new armor(orespawn inspired) Excalibur Special attack new effect(purely made to balence special attack) Wielding Excalibur makes user imune to most negative status effects Excalibur emits light new advancements altar table for exchanging advancement for item divine silver is required to acquire dgold dgold tools are OP fast
disclaimer: this mod is HEAVILY still W.I.P. has some balancing issues, but its very much still playable. Excalibur craft is temporary, I will try to make a cooler way to acquire it if anyone has suggestions, please tell me, dunno how to though
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tVnVvB6w:Wt0qosKn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tVnVvB6w:Wt0qosKn"
}

