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Licensed GPL-3.0-only
Published 8 months ago
Updated last week
All versions
2.2.1
Release
DragonMine Z: Layers+ 2.2.1last week 495
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
DMZ Layers+ 2.2.1
For Minecraft 1.20.1 (Forge) · Requires DragonMineZ 2.2 or newer
Network protocol changed: the server and all players must update to 2.2.1.
Added
shadowAlphalayer field (0 to 1) to control the_shadow.pngopacity separately from the layer'salpha. If omitted, the shadow follows the layer'salpha, so existing configs look the same.
Fixed
- Custom colors are now visible to other players. Previously, everyone else saw you with the config's default colors.
- Shadows now always render on top of their layer.
Changed
- Custom colors are synced to nearby players when they start tracking you, respawn, or change dimension.
- The server now validates custom colors (
customColor1tocustomColor6,#RRGGBBonly).
Configs from 2.2.0 work without changes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:34YfAvB2:AdGha8L5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:34YfAvB2:AdGha8L5"
}

