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Licensed GPL-3.0-only
Published 7 months ago
Updated 2 days ago
All versions
1.0.2
Release
DMZLayers+ 1.0.27 months ago 105
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
DMZ Layers+ — Changelog v1.0.2
[FIXED]
- Auto texture path (_male/_female) now works correctly when using "form" as the config key. Previously the model was not being propagated to the texture resolver, causing layers to either not appear or always use the male texture regardless of the character's gender.
[FIXED]
- In multiplayer, the gatherer no longer renders layers before receiving the server config sync. Previously there was a timing window on login where layers would render with empty or local configs before the server packet arrived, causing missing layers until the player moved or reloaded.
[FIXED]
- Server sync flag is now reset when the client disconnects, ensuring configs are properly re-synced on the next server login.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:34YfAvB2:j2vNSsji"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:34YfAvB2:j2vNSsji"
}

