Tags
Creators
Details
All versions
0.4.0
Alpha
Dogs Unleashed v0.4.02 weeks ago 13
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
What's Changed
- fix: rebuild undead coats on reload, send uuids as binary, and make the ci smoke boot real by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/402
- feat: add nine dog pendants worn on the collar by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/403
- feat: add five tiers of dog armour drawn to fit every breed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/408
- fix: keep the pendant charm visible when sitting, outline the ward charm, and unlock mod recipes in the recipe book by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/410
- feat: let vanilla wolves wear and show every dog armour tier by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/409
- feat: add the dire wolf bark set and howl by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/411
- feat: add fur growth, trimming and bad hair day, with rig profiles for every breed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/412
- feat: name head, eyes, neck, tail, ears and legs in every rig profile by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/419
- feat: derive slot texture regions from rig geometry by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/422
- fix: give the dog house a solid roof, keep sleeping dogs on the cushion, and hold it like a block by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/424
- feat: add the dog-art skill with headless rig renders, UV face maps and texture checks by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/425
- feat: project a shared overlay sheet onto every breed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/427
- feat: add the dire wolf with growth stages, whole-pack spawning and six coats by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/429
- feat: finish the dire wolf with pack life, trust taming, high jumps and riding by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/433
- refactor: make the dire wolf pack goals cheaper and read weapons from a tag by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/499
- refactor: split per-dog state out of UnleashedDogEntity into components by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/520
- docs: add a product requirements document by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/516
- feat: spawn dire wolf packs through every spawn path and give spawn settings one meaning by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/514
- refactor: group the flat config settings into per-area records by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/523
- docs: add new breeds and mob costumes to the prd by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/528
- feat: add an actions sub-wheel to the command wheel by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/525
- feat: rebuild the tennis ball and frisbee models and textures by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/496
- refactor: split the family tree screen into model, viewport, canvas and panel by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/566
- feat: blink in every breed's idle and set up eyelids the same way on every rig by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/521
- refactor: rename DogTraits to DogAppearance by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/568
- feat: add pendant, cosmetic and costume empty-slot icons by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/569
- feat: inherit coat and eye genes from both parents by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/570
- feat: add the puppy basket item sprite by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/572
- fix: let golden retrievers spawn on beach sand by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/573
- Add bandana, collar bow, party hat and straw hat cosmetics by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/571
- feat: add the food and water bowl models by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/574
- fix: keep one dog per bed and free dog houses when a dog dies by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/575
- feat: add the rosette cosmetic by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/576
- fix: only the owner can dye or breed their dog by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/577
- feat: add the statue base models and statue colour ramps by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/578
- fix: shears trim armoured dogs and dog armour follows wolf rules by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/579
- fix: only follow and heel dogs come along on long teleports by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/580
- fix: undead dire wolves have half their stage's health and damage by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/581
- fix: a frisbee drops itself in its colour however it is broken by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/583
- feat: add the blank canvas, portrait frames and biome backgrounds by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/584
- fix: settings refuse non-finite volumes and oversized breed maps by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/585
- fix: a lost dog's grave says it can't come back and the ritual fizzles on it by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/582
- fix: a dog's bed and stay spot remember which dimension they are in by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/586
- fix: the pet manager lists unloaded dogs from saved data and shares the whistle cooldown by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/587
- fix: show the world restart note only when a biome spawn setting changes by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/590
- feat: add the rope toy model, texture and item model by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/591
- feat: dire wolves nap on the ground by day and by night by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/592
- fix: dire wolf growth speed also scales how fast pups grow by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/588
- feat: dogs keep watch where their owner died by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/594
- feat: dogs can wear vanilla mob heads and a carved pumpkin by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/595
- refactor: drop the unused cross-breed carry profiles by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/596
- Grey muzzle overlay sheet for senior dogs by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/597
- feat: add the mud overlay sheet and paw print decal by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/598
- feat: add the sled harness overlay and item sprite by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/599
- feat: add the saddlebags model and item sprite by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/600
- feat: add the dog sled model, texture and item model by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/589
- feat: point at something with the whistle to send your dog by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/593
- feat: draw the gear screen in vanilla style by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/601
- feat: add the costume slot and costume render layer by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/602
- feat: let dogs follow a scent to mobs, ores and dig sites by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/603
- feat: let dogs bury bones and dig them up later by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/604
- feat: add spider, zombie, skeleton, enderman and bee costumes by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/605
- feat: send dogs off on expeditions by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/608
- feat: add twelve more mob costumes by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/609
- feat: let dogs track treasure maps and trail ruins by scent by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/610
- fix: hold a carried bone or item crosswise in the mouth like the stick by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/607
- feat: let foxes raid buried bone caches by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/611
- feat: let dogs grow old as seniors with an optional aging setting by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/614
- refactor: name tests after their classes and move tracked data defaults off the dog by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/613
- feat: let dogs get muddy, leave paw prints and wash in a cauldron by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/615
- feat: let dogs bond with their owner from stranger to devoted by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/616
- feat: add village strays and puppy baskets from the wandering trader by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/617
- feat: add food and water bowls that hurt dogs use by themselves by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/618
- refactor: route gametest mock players through one helper to clear removal warnings by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/622
- feat: carve your dogs into stone, gold and copper statues by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/623
- feat: paint your dogs' portraits and hang them on the wall by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/624
- feat: add saddlebags and messenger dogs by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/625
- feat: dogs bark at raiders and earn a rosette for raid wins by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/626
- feat: wandering trader sells mob costumes by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/627
- feat: make cross-breeds look like a mix of their parents by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/628
- feat: pick one of several sleep animations per night by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/629
- feat: give every dog a personality by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/630
- feat: teach dogs tricks by rewarding them with treats by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/631
- feat: pull a dog sled with a team of huskies or dire wolves by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/632
- feat: let free-roaming dogs play chase with each other by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/633
- feat: play tug of war with a rope toy by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/634
- feat: make dogs react to the Nether and the End by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/635
- feat: play an eat animation while dogs use a bowl by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/636
- feat: add the pinscher breed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/639
- feat: give the spider costume its final look by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/638
- feat: draw the dachshund's carved pumpkin from the artist's final model by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/645
- fix: dogs hold a carried frisbee by its rim in front of the muzzle by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/642
- fix: give the whistle, dog bed and grave items vanilla's display poses by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/640
- feat: paint the dire wolf coats at the husky's scale by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/643
- feat: draw the golden retriever and shiba carved pumpkins from the artist's final models by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/647
- chore: normalise the husky texture sheets to 128x128 by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/650
- feat: draw the beagle carved pumpkin from the artist's model and clean the shiba coats by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/652
- feat: dire wolves and huskies howl once when raised from the grave by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/654
- feat: polish the advancement tab with themed branches, rewards and new advancements by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/656
- feat: draw the husky carved pumpkin from the artist's model by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/660
- chore: run pull request and main ci jobs in parallel by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/664
- chore: drop the leftover ci build job by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/666
- feat: paint sharper dog portraits and let players pose them by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/658
- feat: hide fur under every piece of gear that covers it by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/661
- feat: give the golden retriever shaggy and overgrown fur and trim overlays by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/667
- feat: check dog clips the way the game layers them by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/668
- feat: give the dire wolf its trick, work and everyday clips by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/674
- feat: give the husky its trick, work and everyday clips by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/669
- feat: give the beagle its trick, work and everyday clips by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/670
- feat: give the golden retriever its trick, work and everyday clips by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/672
- feat: give the shiba inu its trick, work and everyday clips by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/673
- feat: give the dachshund its trick, work and everyday clips by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/671
- feat: blend dog tricks in and out instead of snapping by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/676
- feat: slow fur growth and make later stages take longer by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/681
- feat: give the shiba inu trim overlays and stop its coat at natural by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/682
- feat: redraw the dire wolf shaggy and overgrown fur and trim overlays by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/687
- feat: give the dachshund trim overlays and stop its coat at natural by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/685
- feat: stop the beagle coat at natural and keep its trims by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/686
- feat: give the husky shaggy and overgrown fur and trim overlays by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/677
- fix: hold dogs still during tricks and stop tricks while busy by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/690
- chore: park the pinscher breed outside the release by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/692
- fix: tone down the golden retriever's shaggy and overgrown fur by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/694
- feat: give the remaining sixteen mob costumes their final look by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/695
- docs: rename too many chests to total storage by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/696
- docs: name every mod in the family by its current name by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/699
- fix: polish costume faces and advancement progress, names and icons by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/701
- docs: refresh the README breed pictures and tighten its text by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/703
Full Changelog: https://github.com/grabartley/minecraft-dogs-unleashed/compare/v0.3.0...v0.4.0
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VXqxFyj0:HvmAG9pw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VXqxFyj0:HvmAG9pw"
}

