Tags
Creators
Details
All versions
0.1.0
Alpha
Dogs Unleashed 0.1.04 months ago 36
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Changes
What's Changed
- Fabric mod template by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/1
- Wew Dalmatian entity extending vanilla Wolf by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/2
- Dalmatian model and texture by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/3
- GitHub Actions linting by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/4
- Husky entity initial setup and add testing framework by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/5
- Fix sitting animation by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/6
- Husky: inheritance change, scaling, tail wagging, bug fixes by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/7
- Husky: shaking when wet by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/8
- Husky head tilting by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/9
- Extract common functionality to base classes by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/10
- cicd: Update Github Actions workflow to do snapshot and semver publishing by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/12
- cicd: Update Github Actions workflow to do snapshot publishing part 2 by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/13
- feat: Add dachshund by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/11
- feat: Add Beagle by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/14
- feat: Add Shiba Inu breed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/16
- feat: Add Golden Retriever breed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/17
- feat: Add pet naming and tracking system by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/18
- feat: Add dog bed by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/15
- feat: Add barking and howling sounds (#46) by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/53
- chore: Update AI skills by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/69
- feat: Add dog grave and refactor gametests by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/70
- feat: Husky howling animation and grave name tag fix by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/72
- feat: Husky variants by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/81
- feat: Husky sleep animation for bed rest (#59) by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/82
- fix: Husky sleep model and animation by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/83
- feat: Pet manager entity portraits by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/84
- feat: Husky baby exclusive variants by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/85
- fix: Babies spawn tamed and AI goal precedence fix for breeding by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/86
- feat: Shiba coat variants, sleep animation, and refactor by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/89
- feat: Tennis ball item, projectile, and dog fetch AI (#45) by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/90
- feat: improve pet manager filtering by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/91
- refactor: Replace magic constants with typed enums by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/92
- feat: add pr skill for repo workflow by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/94
- feat: Tamed dogs teleport across dimensions by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/88
- feat: add dachshund variant code by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/97
- docs: require human input after manual game testing by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/99
- fix: stabilize dog bed sleep and wake cycle by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/98
- chore: port and align dev workflow skills by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/101
- fix: expand dachshund barks and reduce idle barking by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/102
- fix: expand golden retriever bark sounds by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/107
- ci: improve ci/cd for mod development by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/108
- fix: standardize shiba inu to single bark sound by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/110
- Banner and icon by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/111
- fix: prevent null owner crash in dog breeding by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/118
- chore: Add codeowners and funding by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/117
- fix: remove husky bark sound and disable husky barking by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/120
- feat: add beagle coat variant code and 12 texture variants by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/121
- fix: clean up fetch play sessions by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/122
- chore: add verifyMainSourceSideSafety build check and disable game tests in CI by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/123
- fix: harden C2S packet inputs with bounded strings and server-side validation by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/124
- docs: rewrite README for first release with full feature showcase by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/126
- feat: add create-issue skill and update build/worktree skills by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/127
- refactor: generalize fetch item system by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/131
- feat: add fetch play with sticks by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/133
- new beagle animation and model to fix the tail wag issue by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/136
- dachsund model animation by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/137
- feat: increase biomes dachshund and beagle spawn in by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/139
- tail fix by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/138
- husky tail and fix by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/140
- shiba tail fix by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/141
- chore: Update build skill by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/144
- Dachshund model animation by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/145
- feat: enable sleep animation for dachshund, beagle, and golden retriever by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/143
- feat: add dyeable frisbee fetch item with longer glide trajectory by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/146
- fix: prevent dogs from attacking other dogs, villagers, and iron golems by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/148
- feat: add server-authoritative settings, mod menu integration, and command by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/149
- frisbeeee by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/150
- chore: add vitoriavedanaa as a code owner by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/152
- new-bark-shiba by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/155
- feat: add per-item carry profiles and size up frisbee in hand by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/153
- chore: reduce default random idle bark chance to 7200 by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/157
- walkfix-eyelidfix by @vitoriavedanaa in https://github.com/grabartley/minecraft-dogs-unleashed/pull/158
- chore: tune husky carry scale and per-breed frisbee forward offset by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/159
- test: align unit test suite with project testing standards by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/161
- chore: switch project license from cc0-1.0 to mit and add download/star badges by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/162
- chore: remove remaining fabric template leftovers by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/197
- chore: clean up pet manager and build config by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/199
- test: fix bredBabyInheritsParentTamedStatus gametests by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/211
- chore: run gametests in ci with gametests check name by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/212
- chore: register dog advancement gametest entrypoint by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/213
- test: relax sleeping dog position drift assertions by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/215
- test: add dog bed pair and dog arena gametest templates by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/216
- test: pin world time deterministically in manual-wake suppression gametests by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/220
- test: align sleep flag transition gametests with production contract by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/217
- refactor: route gametest spawns and block edits through TestContext relative coords by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/214
- test: extract bootstrap-free gametest assertions into parameterized junit tests by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/219
- feat: add dogs unleashed advancements by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/198
- docs: add gametest skill encoding patterns from suite audit by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/224
- fix: restore advancement gametests and stabilize sleep test batch by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/223
- test: re-enable sleep gametest gates by removing required=false workaround by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/226
- test: extract registry-presence assertions into junit by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/227
- test: collapse per-breed gametest duplication with @CustomTestProvider by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/228
- refactor: remove unused PetManager methods by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/229
- refactor: delete dead formatDimension helper in PetManagerScreen by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/230
- refactor: remove no-op name change listener in PetNamingScreen by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/231
- docs: encourage tables in pr skill descriptions and reframe forbidden phrasing as a tone test by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/234
- feat: clear active play sessions and pending bed assignments on server stop by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/232
- refactor: remove duplicate isAutoSleepSuppressed check in AutoSleepGoal by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/235
- refactor: extract AbstractFetchProjectileEntity to dedupe fetch projectiles by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/236
- feat: scope stick throw to play-mode players only by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/237
- fix: use Locale.ROOT for pet name search case folding by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/239
- perf: skip PetData persist when nothing changed in syncPetData by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/240
- feat: add zh_cn, de_de, fr_fr, pt_br, ru_ru, es_es translations by @grabartley in https://github.com/grabartley/minecraft-dogs-unleashed/pull/241
New Contributors
- @grabartley made their first contribution in https://github.com/grabartley/minecraft-dogs-unleashed/pull/1
- @vitoriavedanaa made their first contribution in https://github.com/grabartley/minecraft-dogs-unleashed/pull/111
Full Changelog: https://github.com/grabartley/minecraft-dogs-unleashed/commits/v0.1.0
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