1.3.0
Compatibility
Changes
New Features
Minerals
- New mineral - Crystallized Honey. You can get it by smelting honey bottle
- New item - Diamond Nugget
- Retextured Polished Lapis, Compressed Glowstone Dust, Smooth Diamond Block, Smooth Emerald Block, Redstone Bricks, Cut Diamond Block, Cut Coal Block, Chiseled Emerald Block, Chiseled Diamond Block, Glowstone, Lapis Lamp.
- Smooth mineral blocks now crafted with polished minerals
- Polished minerals now used only in mod crafting recipes.

Potions
- Colored wax now can be created by right clicking on wax with the same color potion
- New potion effects: Vulnerability and Immunity
Vulnerabilitty increases damage to entity. Immunity replaces negative effects with positive equivalents (Slowness -> Speed, Wither -> Regeneration, etc.)
- New potions: Decay, Darkness, Vulnerability, Imuunity, Voiding, Exhaustion, Absorption
- New potion display system
Applied potion effects and their remaining time now display in a bar above hunger bar. Effects with less remaining time are displayed on top of other effects.

Enchanters
- Remade enchanters gui and enchanting sucsess chanse
- Changed enchantments applied on elemental items
- Added Elemental Bows
- Retextured all elemental items


Vaults
I tried to make new structures expirience more unique. Now before openinig a chest you need to solve a small quest. In crimson fortress vault quest you need to repeat button combination. If you enter a wrong combination the vault explodes. In frozen train and endless void city vault quests you need to guess the right button combination. On every wrong combination you enter vault can give you a negative effect (slowness/blindness)

New item - Copper Wrench
You can rotate blocks by right clicking them with wrench
New paintings - "Poison", "Cold", "Void"
Door bug fixed
Now you cannot regenerate oxygen in door underwater
Other fixes, updated texturepack
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| doirits_elemental_expansion_texturepack1.3.0.zip | Unknown | 504.16 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:387qaOoh:tKmemcs7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:387qaOoh:tKmemcs7"
}

