Included content
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Default Gem Tab 


The main goal of this is bypass the 30 armor points vanilla limit which prevents users from having high armor values.
System Comparison:
| Feature | Vanilla Minecraft | Dominatus v2 (<0.9.6) | Dominatus v3 (Current 0.9.7) |
|---|---|---|---|
| Base Formula | Complex formula with diminishing returns | Bracket-based system | Simple: damage = damage - defense |
| Defense Calculation | armor - (damage / (2 + toughness/4)) |
DP brackets with linear interpolation | defense = armor + (armorToughness * 1.2) |
| Maximum Reduction | Can reach 100% | Hard cap at 30% | Hard cap at 90% |
| Armor Penetration | Modifies effectiveness value | Not directly addressed | Directly reduces final damage reduction % |
| High Armor | Diminishing returns after 20 armor | Bracket system caps benefits | Linear scaling with 90% maximum |
| Armor Toughness | Reduces impact of high damage | Small bonus (2-3% at 12 DR) | Direct 1.2Γ multiplier to defense |
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Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GXWZHp1x:rq019h4U"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GXWZHp1x:rq019h4U"
}