1.1.1+26.1.x-beta
Compatibility
Required content
Changes
⚙️ Mod Menu Support Added!
You can now fully customize your experience! Change the visual rendering symbols for dec and el on the fly.
🎮 In-Game Configuration
If you have Mod Menu installed, a sleek new configuration screen is available
📝 Manual Text Editing
Prefer editing files directly? You don't even need Mod Menu! Boot the mod once to automatically generate your configuration profile, then navigate to your game directory: .minecraft/config/dozenium.json
Open it with any text editor (like Notepad) to manually tweak your variables:
{
"decSymbol": "X",
"elSymbol": "E"
}
Enjoy!
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AF6gOlJQ:yPGJUyxb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AF6gOlJQ:yPGJUyxb"
}


