Tags
Creators
Details
3.2
Compatibility
Changes
-Added (partial) translations:
fr_ca (by Haseeb)
fr_fr (by Haseeb)
es_mx
-Added a new Horse breed: Welsh Pony (Funded by paige)
-Added a new mechanic: Horse Training *You can now train your o-horse's core stats by riding it over an extended period of time. Some horses may already have a stat higher than the maximum stat that can be trained, and therefore are automatically “Maxed”. Horses must be saddled to be trained.
-Added new Cow colors: Mahogany, Chocolate, Silver, Gold
-Added new Horse colors: Silver, Gold
-Some animals now have a chance to have multiple babies
*Pigs and Rabbits can now have 1-3 babies. Sheep can now have 1-2 lambs.
-Farm Goats can now wear collars
*Use dye on a goat to give it a fashionable collar!
-Added Jade compatibility for showing when Jerky and Cheese will be ready
-LO tab now includes a search bar
-Organized the Livestock Guide categories a little better
-Horses killed by players can no longer turn undead
-Players or server owners can now spay or geld mounts with the Utility Knife
*Mounts can be snipped by shift-right-clicking them with the Utility Knife, and can be un-snipped with a Glistering Melon in Creative Mode. Only the owner of a mount can snip it in survival, or anyone if it's untamed. Snipping a mount renders it unable to breed.
-Plows now destroy foliage while tilling
-Recolored Horse silver markings
-Fixed an issue where jerky or cheese could be stacked on themselves or placed in weird fashions
-Fixed an issue where mount animations wouldn’t replicate on servers
-Fixed a crash to do with the Plow 'harvesting mode' on servers
-Fixed an issue that would allow cows to pull wagons (instead of just Oxen)
-Fixed an issue where Nether Unicorns wouldn't have the right abilities
-Fixed an issue where wagons could destroyed in one hit in survival
-Fixed an issue with log spam when a non-player would ride an O-Mount with a HUD
-Fixed an issue where Chickens couldn't breed if the Genders Affect Breeding config was false
-Fixed an index out of bounds crash in Donkey inventories
-Fixed a crash that could happen when feeding Farm Goats non-edible items
-Fixed Breed Oscillators not working on Farm Goats
-Fixed some small pixel color issues on some overlay textures
-Fixed an issue where the Headless Horseman's texture couldn't show up
-New Config(s):
Undead Horse Chance
Allow Horse Training
(Horse) Stat Training Time
(Horse) Stat Training Max
Creative-Only Snipping
Max Pig Babies
Max Rabbit Babies
(All Wagons) Speed Multiplier
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fNM5n4ac:91zis0OO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fNM5n4ac:91zis0OO"
}

