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Details
Licensed GPL-3.0-only
Published 2 years ago
Updated last year
All versions
2.0.0
Release
DragonMounts2-1.12.2-2.0.0.jar2 years ago 777
Uploaded by
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Changes
BREAKING CHANGES
- PACKAGE NAME IS SET TO net.dragonmounts.
- REMOVE GENDER SYSTEM.
- Data Fix is scheduled later. Backup your level!
Additions
- Add compatibility to baubles.
- Add French localization.
- Add Japanese localization.
- Add ARMOR_EFFECT_MANAGER capability.
- Add Forced Rename config, which allow anvil to change dragon's name by renaming amulet.
Changes
- Dragon whistle now uses UUID to identify owner.
- Dragons now get slow down when in fluid.
- Dragons will get saddled when interacting with saddle.
- Dragon egg entity has the same bounding box with dragon egg block.
- Dragons have dedicated inventory now.
- Moonlight dragons share the same breath with aether dragons.
- Some dragon breath can smelt block now.
- Commands have feedback now.
- Commands that interact with dragon now accept an entity selector or a UUID to specify the target.
- Change the content of title of dragon inventory screen to vanilla style.
- Add descriptions of armor effect to tooltips.
- Update textures for capes.
- Update textures for dragon core and its GUI.
- Update textures for dragon armors.
- Update textures for dragon breath.
- Update textures for ice and moonlight dragon.
- Update textures for dragon amulets.
- Update texture for dragon wand.
- Update texture for dragon inventory GUI.
- Update model for dragon eggs.
- Dragon breath will be rendered ignoring light.
- Dragon spawn eggs now use tinted vanilla textures.
Fixes
- Obfuscated Minecraft won't crash when loading with debug config on.
- Config can eggs change breeds has effects now.
- Recipes can be unlocked in certain condition.
- Dragon scale shield has using animation now.
- Cooldown of armor effect can be saved properly now.
- Enchant dragon scale armor effect now work properly.
- Dragon amulets can prevent interaction properly.
- Dragon amulets will place dragons at the center of block now.
- Dragon amulets will not release dragon when collected by hopper anymore.
- Dragon essences can spawn dragon now.
- Dragon core can be rendered properly now.
- Dragon core has breaking particles now.
- Dragon egg block has correct break particles now.
- Dragon egg entity cannot execute normal AI now.
- Items in offhand can interact with dragons now.
- Dragons have correct initial breed points now.
- Dragon will stop breathing after dismount.
- Dragons cannot mate when sitting anymore.
- Dragons can save custom name correctly now.
- Dragon won't reset health when loaded.
- Hatchling dragons cannot breathe fire anymore.
- Breath from infant dragons can set entities on fire now.
- Ice breath won't place snow layer in air anymore.
- Sitting button in dragon inventory screen could be translated now.
- Crystal beams won't be rendered in dragon inventory screen anymore.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PTfOH4IO:LfikC7FL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PTfOH4IO:LfikC7FL"
}

