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0.0.6-mc1.21.1-fabric
Alpha
0.0.6-mc1.21.1-fabric7 months ago 178
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Changes
- Knights and Bandits will now remember their home.
- Bandits that are spawned in a structure will get back to their base if they get far away.
- They will stroll randomly now inside the structure.
- Adapted the Minecraft
MobSpawnType->EntitySpawnReasonrename in1.21.11, for an easier port later. - Breaking Change: Renamed some NBT keys to be more future-proof. This has minimal gameplay impact in existing worlds, and is mainly for custom data of the mod entities.
Stay tuned for more future updates!
Optional dependencies
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| dragonfist_legacy-0.0.6-mc1.21.1-fabric-sources.jar | Unknown | 6.43 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LCNwrktO:CGTYpXa1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LCNwrktO:CGTYpXa1"
}![[WIP] DragonFist Legacy](https://cdn.modrinth.com/data/LCNwrktO/fa9cce78bc09213b4ff8f23058f896384dfbccf6_96.webp)




