
Draventh Ores
⚒ Advanced Tier Ores & Equipment This mod expands Minecraft’s survival progression by introducing 15 new late-game materials, each with full armor and tool sets. The goal of this mod is simple: Extend progression beyond Diamond and Netherite with a struc
1.0.0
Compatibility
Changes
⚒ Advanced Tier Ores & Equipment
This mod expands Minecraft’s survival progression by introducing 15 new late-game materials, each with full armor and tool sets.
The goal of this mod is simple: Extend progression beyond Diamond and Netherite with a structured power scaling system.
🌍 New Materials
The mod adds the following mineable materials:
Ruby Titanium Uranium Tungsten Ferronyx Ignivar Crytntium Stormyx Velorium Eldrythium Zeralyth Void Borelite Galaxy Arkenium
Each material can be crafted into a complete armor set and tool set.
🛡 Armor Progression
Every material includes:
Helmet
Chestplate
Leggings
Boots
Tier Scaling
Mid-Game Tier (Stronger than Diamond)
Ruby
Titanium
Uranium
Tungsten
High Tier (Approaching / slightly above Netherite)
Ferronyx
Ignivar
Crytntium
Stormyx
Post-Netherite Tier
Velorium
Eldrythium
Zeralyth
Endgame Tier (Highest durability & armor values)
Void
Borelite
Galaxy
Arkenium
All armor sets feature progressively increasing:
Armor points
Armor toughness
Durability
This ensures a clear and balanced upgrade path.
⚔ Tool Sets
Each material includes:
Sword
Pickaxe
Axe
Shovel
Hoe
Tool progression includes:
Increased mining speed
Increased attack damage
Increased durability
Late-game tools are designed for long survival sessions, large mining operations, and advanced gameplay.
🎯 Purpose of the Mod
Expands Minecraft’s equipment progression
Adds long-term survival goals
Provides structured tier advancement
Designed for players who enjoy powerful late-game gear
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZEOhgESx:pgSa3zbk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZEOhgESx:pgSa3zbk"
}
