1.4.1
Compatibility
Required content
Changes
My First Version, Let's go!!
Project Features:
Frost System
- Three configurable stages of frost:
- Mild Frost
- Severe Frost
- Very Severe Frost
- Frost builds up while exposed to snowstorms.
- Ambient frost also builds even outside of snowstorms while in snowy biomes.
- Ambient frost also accumulates in any biome when above Y = 150 (which is configurable).
Frost Effects
When the frost bar becomes full:
- Applies Slowness.
- Deals Powder Snow freezing damage.
- Displays the vanilla Powder Snow freezing overlay.
How to survive
Frost drains when:
- Holding a Block that usually emits light.
- Standing near a light source with a light level greater than 11.
As frost drains:
- The frost bar decreases overtime in 2 seconds (configurable).
- The frost overlay disappears once the player is no longer frozen.
Configuration
Nearly every aspect of the mod is configurable, including:
- Frost accumulation speed.
- Ambient frost settings.
- Frost damage per second.
- Frost damage.
- Slowness effects.
- Light level requirements.
- Torch warming behavior.
- High-altitude frost settings.
- On/Off switch for ambient frost
- Biome Temp change (DO NOT CHANGE UNLESS YOU KNOW WHAT YOU ARE DOING!)
HUD Customization
The frost bar is fully customizable, including:
- HUD size.
- HUD color.
- Bar position.
HUD Limits
Sadly, there are not many positions, all including:
- BOTTOM_RIGHT,
- MIDDLE_RIGHT,
- TOP_RIGHT,
- BOTTOM_LEFT,
- MIDDLE_LEFT, And finally,
- TOP_LEFT.
I truly hope you enjoy this mod. A bit odd for late summer, tho.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:U8Zxw3Vw:dblk6rgH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:U8Zxw3Vw:dblk6rgH"
}

