Tags
Creators
Details
Licensed MIT
Published 3 months ago
Updated last week
All versions
1.2.0
Release
Dreambound 1.2.0last week 15
Uploaded by
Compatibility
Minecraft: Java Edition
26.1.x
Platform
Fabric
Supported environments
Server-side
Singleplayer
Required content
Any compatible version
Any compatible version
Changes
1.2.0
- Added Ohmega support. Accessories you slept with come back on respawn; anything equipped since drops. Ohmega's own
keepAccessoriessetting still decides what happens to the drops. - Added
/dreambound preview, which lists what your dream is actually holding, so you can see what is safe before heading out. - Added an optional daytime checkpoint. Right-click the bed your spawn is already set to and the snapshot refreshes without sleeping, so you are not stuck waiting for dusk after gearing up. Off by default:
allowDaytimeCheckpoint. - Added
/dreambound clear <player>for operators. - Changed shulker boxes and bundles so adding to one no longer forfeits the whole container. It comes back holding what it held in the dream and still held at death, and anything added since drops.
- Changed respawn anchors to work in every dimension where anchors work, not just the Nether.
- Changed every message to be translatable. English ships as the fallback, so nothing looks different unless you add a language file.
- Changed the required Cardinal Components version to 8.0.1.
- Fixed only the first player to fall asleep getting a checkpoint. Everyone in a bed when the night is skipped now gets one, whoever triggered it. Sleeping through a daytime thunderstorm counts too.
- Fixed forfeited trinkets being destroyed instead of dropped when Universal Graves was installed.
- Fixed losing your saved loadout if you died and left the death screen open through a server restart, along with the inventory wipes that could follow it on later deaths.
- Fixed an item occasionally ending up both in your inventory and in your grave.
- Fixed a config file that failed to load being overwritten with defaults instead of left alone.
- Fixed right-clicking a charged respawn anchor saving a checkpoint even when your spawn did not actually move there.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HSL3ldh8:Vsj7vPfp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HSL3ldh8:Vsj7vPfp"
}

