2.0.6-SNAPSHOT
Compatibility
Required content
Changes
Add soul_etherium, a tier 5 material that needs 99.5% time with the cursed ring.
Add several modifiers that give you almost the same ability as weapons in Enigmatic Legacy, like Ender Slayer, the Pan, and 3 books.
Add a modifier that boosts luck when max HP is lower than 20, called Luck and Pluck.
Add a debug modifier to bypass the worthy check(99.5%), and a Creative Player can ignore the check in my mod.
Fix the bug causing the food level to be incorrect
Do you know: Soul Etherium`s armor doesn't need 99.5% time because I failed to have an idea of armor that uses the Enigmatic legacy method.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OL4M5bdp:9JATn5wb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OL4M5bdp:9JATn5wb"
}




