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1.3.0-fabric.2
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Changes
First build for Minecraft 1.21.11 (separate branch fabric-1.21.11).
Ported across the 1.21.2+ API breaks: registries now require ResourceKey ids, data-driven item model definitions (cocktail model picks the beer texture via a custom drinkbeer:beer_id range dispatch), the new block-entity render-state architecture for the bartending table and placed cocktails, ValueInput/ValueOutput NBT, and food effects moved to the Consumable component.
Notes vs the 1.21.1 line:
- no EMI plugin here (EMI has no 1.21.11 build yet)
- consume sounds fixed: spices are eaten, beer and cocktails are drunk
- brewing recipes converted to the 1.21.2+ ingredient format (both old and new forms still parse)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CksIVBC1:aYxkkHly"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CksIVBC1:aYxkkHly"
}

