All versions
2.0.0
Release
Dropper Utils 2.0.02 weeks ago 13
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Changes
DropperUtils 1.2.0 Changelog
Added
- Added a fully customizable HUD Editor
- Added draggable HUD elements
- Added HUD position saving and loading
- Added HUD element customization panels
- Added HUD scaling support
- Added Potion Effects HUD customization
- Added Totem Counter HUD scaling controls
Improved
- Improved HUD rendering system
- Improved HUD editor interaction handling
- Improved configuration saving for HUD settings
- Improved HUD element management structure
Fixed
- Fixed HUD elements moving incorrectly after restarting the game
- Fixed HUD positions not saving correctly
- Fixed HUD scaling issues
- Fixed HUD editor dragging problems
- Fixed slider interaction issues
Notes
This update improves the foundation of DropperUtils' HUD system and makes future HUD additions easier.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2zuJVUjd:u6zINYos"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2zuJVUjd:u6zINYos"
}

