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1.0.0
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Dune Striders 🏜️
A lightweight vanilla+ mod that gives Armadillo Scutes a highly requested secondary use!
The Concept
Armadillo scutes currently only have one use: crafting Wolf Armor. This mod adds a brand new utility armor piece called Dune Striders, crafted directly from Armadillo Scutes.
When equipped, these boots grant the player a slight speed boost (Speed I) only when walking on:
- Sand
- Red Sand
- Suspicious Sand
Why Dune Striders?
It perfectly fits the vanilla aesthetic and the savanna/badlands vibe of the Armadillo. The lightweight, tough composition of the scutes allows players to traverse desert environments rapidly, making exploring and excavating much more engaging!
Features
- New Item: Dune Striders (Armadillo Scute Boots)
- Crafting Recipe: Crafted just like standard boots but using Armadillo Scutes (requires 4 scutes).
- Dynamic Effect: The Speed I buff is applied dynamically and feels vanilla-native, instantly boosting your speed as you stride across the dunes.
- Vanilla Enchantability: Fully compatible with normal boots enchantments at the Enchanting Table and Anvil (Mending, Unbreaking, Feather Falling, Depth Strider, etc.).
- New 'Dune Speed' Enchantment: A brand new custom enchantment specifically for the Dune Striders! It can be found on books or in the Enchanting Table, with a max tier of Level 3. Each level upgrades the dynamic sand speed buff by an extra degree (Dune Speed III grants Speed IV!).
Compatibility
This mod is fully client compatible and also server-side compatible but required on the client for the items to show properly. It requires the Fabric API.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:mD8LJrD8:RwnX1vzW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:mD8LJrD8:RwnX1vzW"
}

