2.0.0
Compatibility
Changes
• Code Refactor: Completely rewrote the core codebase to ensure better stability and easier future updates. • Bug Fixes: Squashed numerous bugs, including critical ones that were causing stability issues. • Performance Enhancements: Optimized the mod's overall performance for a smoother gameplay experience. • New Admin Command: Added /dungeonconquest resetall — this command forces a complete wipe of all currently loaded dungeons in the world.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KgMljKXx:PIAgmkrb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KgMljKXx:PIAgmkrb"
}

