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Details
Licensed LGPL-3.0-or-later
Published 3 years ago
Updated last week
All versions
2.3.1
Release
DungeonBlocks 2.3.1last week 30
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
[2.3.1] - 2026-07-12
🛠️ Fixed
- Pillar Base blocks now render facing the direction they were placed against (previously always rendered in the default orientation, though the collision box rotated correctly).
[2.3.0] - 2025-07-07
⚙️ Changed
- now use DataGen for Cornice, Crown Molding, Facade, Pillar, Pillar Base, and Quarter Facade blocks, items, and loot tables.
- fixed weathering of all Copper variant blocks.
- remodeled Plate Bracket block slightly.
- uses GottschCore 2.6.0 (required)
- stone block families are now registered from a single data-driven material table, making new material variants a one-line addition (internal; no gameplay change).
- normalized stone-family block properties (hardness, blast resistance, sound, and tool requirement) to match their base vanilla material.
- copper Door and Trapdoor blockstates and models are now generated via DataGen (internal; no gameplay change).
Added
- Angle Plate Bracket block
- Corner Plate Bracket block
- Copper variants for Plate, Angle Plate, and Corner Plate Bracket blocks.
- Tuff variants for all stone block types (Facade, Quarter Facade, Fluted, Fluted Facade, Sill, Double Sill, Cornice, Crown Molding, Pillar, and Pillar Base).
- Iron Angle Plate Bracket block
- Iron Corner Plate Bracket block
- Roots block (weeping-vines style hanging plant)
- Arrow Slit block for all stone material types
🛠️ Fixed
- Valve Wheels, Greek Blocks, and the Square/Large/Cobblestone/Gravel Brick blocks now drop when mined (they previously had no loot table and dropped nothing).
- Waxed Oxidized Copper Grate now uses the correct oxidized map color.
- corrected Stripped Cherry, Stripped Dark Oak, and Stripped Jungle Corbel textures and stonecutting recipes.
- Dark Iron Angle Plate Bracket now shows the correct (angle) model as its inventory icon instead of the corner model.
- Corner Plate Bracket and Valve Wheel blocks no longer render a missing-texture (magenta/black) speck on a small face (model referenced an undefined texture slot).
- Creative tab icon no longer appears jagged (now uses the Mossy Stone Bricks block instead of the non-square logo texture).
[2.2.0] - 2025-05-05
⚙️ Changed
- now use DataGen for Double Sill, Sill, Fluted, and Fluted Facade blocks, items, and loot tables.
- rename Grate block to Heavy Grate.
- rename Grate Trapdoor block to Heavy Trapdoor.
Added
- Square Brick block
- Mossy Square Brick block
- Square Stone Brick block
- Mossy Square Stone Brick block
- Left & Right Large Brick block
- Left & Right Large Stone Brick block
- Mossy Bricks block
- Large Bricks block
- Mossy Large Bricks block
- Copper Door variants (from 1.21)
- Copper Grate variants (from 1.21)
- Copper Trapdoor variants (from 1.21)
- Copper Heavy Grate variants
- Copper Heavy Trapdoor variants
[2.1.0] - 2023-12-24
⚙️ Changed
- Fixed tool requirements for blocks
[2.0.0] - 2023-12-15
⚙️ Changed
- Removed all variants of wall sconce
- Replaced wall sconce's torches with candles
- Updated grate to be a full block
- Fixed Cornice texture positioning
- All new blocks assets and data files are generated. Some older files were ported to generation.
Added
- Grate Trapdoor (with variant)
- Barred window (with variants)
- Barred window facade (with variants)
- Torch sconce
- Brazier
- Sewer block (with variant)
- Dungeon Lantern (lit/unlit)
- Dungeon Door (with variants)
- Hay Patch (with variant)
- Wall Ring
- Pattern block (greek-esque)
- Corbel (with variants)
- Ledge (with variants)
- Plate Bracket
[1.2.0] - 2023-10-24
⚙️ Changed
- Port from 1.19.3-1.2.0
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:k29NbWuz:MEcq5LFw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:k29NbWuz:MEcq5LFw"
}

