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Licensed CC-BY-NC-ND-4.0
Published 4 years ago
Updated 3 years ago
All versions
1.4.0-1.9.2
Alpha
Dungeons and Crafting 1.4.0-1.9.23 years ago 121
Uploaded by
Compatibility
Minecraft: Java Edition
1.19.2
Platform
Fabric
Supported environments
Client and server
Changes
D&C v1.4.0 (Dev Phase 5) There's quite the list this time around, This update concludes dev phase 4 and the combat update
New:
- Celestial and mortal death system
- new clothes and weapons
- Combat dice roll for weapons and STR/DEX boost to damage
- Error window for creating a too long char name
- 12 New metal blocks for the new materials
- crops and ores drop xp now when mined
- all mobs drop xp now depending on their max hp, xp drop was greately reduced
- it was decided that for alpha stats rolled are set to certain values
- Changed how armor damage resistance works
- you don't take damage when armor count is high enough
- Added the modifier value next to the rolled dice
- Item lore and tooltips
- Item Weight system, might be buggy
- Item proficiency is shown now
- the mod itself now adds the official server to the servers list
- w.i.p spell creation system
- Spell creation keybind
- Spell scroll and spellbook items, screen for spellbook is disabled for time being
- Goblin mob was added with variations and spawn rate in certain biomes
Fixes:
- Swimming skill now appears on char creation
- custom time ticker for day length was removed
- reworked the configs
- fixed page 4 text
- bug with sky renderer was fixed
- duplicate name bug was fixed
- Fixed dices rolling 1d21 instead of 1d20
- Fixed con health boost bug
- page 3 cleanup
- updated daggerand shortsword textures
- disabled melee combat enchants and attack cooldown
- many blocks and items were moved to DataGen
- spear and quarterstaff models got fixed
- Fixed titanium ore crash
- updated ores textures to match new vanilla
- lvl up keybind was removed, you now lvl up through the menu
- Item weight inventory pickup, quick move, pickup all, swap were fixed accordingly
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:B208oBPN:jGXXw1C2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:B208oBPN:jGXXw1C2"
}

