
Dungeons and Taverns Stronghold Overhaul
This Datapack, the Standalone version of Dungeons and Taverns Overhaul of the Stronghold, Overhauls the Stronghold from the ground up With 417 Different rooms and 5 sub stronghold types Fair warning, your world will Freeze Upon first Structure generation.
3+mod
Compatibility
Changes
Stronghold Overhaul v3
- Fixed ALL of their files to new 26.3 file format
- Fixed all "configured features" into features and are now in-line instead of inside a config object
- Retired the Stronghold Overhaul LITE due to this overhaul
- Removed subsections such as the deepslater area
- Reformarted the rooms from the subsections to all fit an unified style (kinda)
- All Reformarted Rooms now spawn as part of one big group of rooms, for more diversity
- Added Dungeons and Taverns Bunker Rooms to spawn now as part of the Stronghold overhaul, causing more disersity and smaller cramped rooms for the more classic feel
- Added slightly overhauled Vanilla Stronghold rooms for even more diversity.
- Redid the End Portal room entirely
- Redid the Nether Portal room Entirely
- Unified the Prespawn Mob Groups
- Updated Spawn overwrite (thats the respawning mobs) so that endermites and enderman are less likely to spawn (same chance now as normal mobs)
- Updated everything of course with cushions. we love cushions.
- The very big Stronghold Complex Entry rooms, from the previous version, still generate, just very very rarely
- Can now roll for Enderscape Items, if that mod is installed and their Stronghold is Disabled
- Now rolls for vanilla stronghold loot in some places.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rYocd2LE:VkRFkpVi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rYocd2LE:VkRFkpVi"
}
